Computer Architecture-Workshop - Guest Lecture - Seminar

About the Subject :

In computer engineering, computer architecture is a set of rules and methods that describe the functionality, organization, and implementation of computer systems. Some definitions of architecture define it as describing the capabilities and programming model of a computer but not a particular implementation.In other descriptions computer architecture involves instruction set architecture design, micro architecture design, logic design, and implementation.




Topics to be covered in this Seminar :

Eight ideas – Components of a computer system – Technology – Performance – Power wall – Uniprocessors to multiprocessors; Instructions – operations and operands – representing instructions - Addressing and addressing modes-ALU-Basic MIPS implementation – Building datapath – Control Implementation scheme – Pipelining - Handling Data hazards & Control hazards-Instruction-level-parallelism – Parallel processing challenges – Flynn’s classification – Hardware multithreading – Multicore processors-Memory hierarchy – Memory technologies – Cache basics – Measuring and improving cache performance – Virtual memory, TLBs – Input/output system, programmed I/O, DMA and interrupts, I/O processors.

Time to be planned :

1 or 2 days

Kind of program :

3D based Seminar and Guest Lecture for the Students

Reason for the program :

Kalam Scientist Team aiming to build young generation Scientist

Sample Clips for reference : 



Arithmetic and logical unit



Computer Architecture 

                        

Multi threading

Cheers,
Kalam Scientist Team
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